Creating Museum Media for Everyone

Date: 
Sunday, January 1, 2012 to Tuesday, December 31, 2013
Resource Type:
Project Descriptions
Environment Type: 
Media and Technology, Games, Simulations, and Interactives, Professional Development, Conferences, and Networks, Professional Development and Workshops, Resource Centers and Networks, Exhibitions, Museum and Science Center Exhibits
Audience: 
General Public | Museum/ISE Professionals | Evaluators
Discipline: 
Education and learning science | General STEM
Access and Inclusion: 
People with Disabilities
Organization:
Museum of Science, WGBH, Ideum, Balboa Park Cultural Partnership, Audience Viewpoints Consulting
Description: 

This proof-of-concept project is a collaboration of the Museum of Science in Boston, WGBH's National Center for Accessible Media (NCAM) and Ideum. The project will demonstrate that the project team can design and develop digital interactive museum exhibit devices that work for visitors who have a wide range of disabilities. The outcome will be one "exemplar" exhibit based on an exhibit scenario where museum visitors learn STEM concepts by manipulating and analyzing real data. The project will also develop and test the efficacy of a prototype Do-It-Yourself (DIY) Toolkit that will help other museum professionals implement the digital interactive strategies. In addition, the project will produce a white paper on the specific exemplar and a research paper with guidelines for digital interactive exhibits in museum. The project uses an innovative workshop approach that brings together individuals from a diverse range of fields to develop the digital interactive strategies. After developing the "exemplar" exhibit, the team will develop the DIY Toolkit and test the efficacy of the Toolkit in museums that do not have the same level of exhibit development resources as larger institutions. The the project's evaluation will not only determine if the exemplar works well with a wide range of people with disabilities, but also determine the cost-effectiveness and efficacy of the workshop strategy and the ability of other museums to use the DIY toolkit. If successful, this project will attend to an area of high need in the informal science education (ISE) museum exhibit community and provide a resource that will serve a wide range of ISE institutions. If the project evaluation outcomes are positive, the project will lead to a larger effort to develop more exemplar exhibits based on different scenarios and an expansion of the DIY Toolkit.

Funder(s): 
NSF
Funding Program: 
ISE/AISL
Award Number: 
1114549
Funding Amount: 
699999

Team Members

Christine ReichChristine ReichPrincipal Investigator
Bradley BotkinBradley BotkinCo-Principal Investigator
Jim SpadacciniCo-Principal Investigator
Andrea DurhamAndrea DurhamCo-Principal Investigator
Paige SimpsonPaige SimpsonCo-Principal Investigator
Anna Lindgren-StreicherProject Manager

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