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Learning Environment

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  • Date: 06/01/2014
    Resource Category: Reference Materials
    This report from the 2013 Maker Impact Summit proposes ways in which the future economic and social landscape will be shaped by the Maker Movement. ... »
  • Date: 05/30/2014
    Resource Category: Project Descriptions
    Maker Corps increases the capacity of youth-serving organizations nationwide to engage youth and families in making. Diverse Maker Corps Members expand the current network of makers, mentors, and community leaders poised to lead creative experiences for youth. In the Maker Corps' second year evaluation report, we address the following questions: 1 ... »
  • Date: 05/01/2014
    Resource Category: Peer-reviewed article
    The article presents the makerspaces in libraries where informal, collaborative learning can occur through hands-on creation using any combination of technology, industrial arts and fine arts not readily available for home use. It cites the underlying goal of a makerspace to encourage innovation and creativity via the use of technology and offer a ... »
  • Date: 04/01/2014
    Resource Category: Mass Media Article
    The article discusses the Maker Faires, a hybrid of science fairs, craft shows, and county fairs where people come to display what they have created and talk about what they learned. The faires are designed for people who work in places such as shops, garages, kitchen tables, schools, or science clubs, while they invent and innovate with new ... »
  • Date: 03/31/2014
    Resource Category: Doctoral Dissertation
    There is a growing demand from educators and policymakers for definitions, measures, and guidelines of design that capture the qualities of making as a learning process. The articles that comprise this dissertation respond to this demand, mapping the practices and perspectives of the maker community to foundational theories of the learning ... »
  • Date: 01/24/2014
    Resource Category: Reference Materials
    What makes “making”—the next generation of inventing and do-it-yourself—worth paying attention to? In this report, we explore the three categories of makers, the ecosystem growing around those categories, the role technology plays in this ecosystem, and, finally, how business can take advantage of the opportunities this movement represents. ... »
  • Date: 10/01/2013
    Resource Category: Project Descriptions
    Westport Library, with its partners, Southern Connecticut State University (SCSU) and Connecticut State Library - Division of Library Development (CSL-DLD), and with SPARK! Consulting, will introduce a new model of maker space in libraries and a way to systematically integrate the culture of interactive "making" into the library profession. ... »
  • Date: 10/01/2013
    Resource Category: Project Descriptions
    Our goal is to demonstrate an educational model fully commensurate with the demands of the 21st Century workforce, and more specifically, with the emerging “green-tech” economy. We recognize a pressing need creating more sustainable solutions for the (human) built-environment and of stabilizing economic patterns that uphold sustainable systems. to ... »
  • Date: 09/01/2013
    Resource Category: Project Descriptions
    The Calcasieu Parish Public Library (CPPL) will create the Innovation Studio, an innovative physical space and model for patron-driven programming in response to a rapidly growing and changing community. The project includes designing and outfitting a designated space with furnishings and equipment and creating a programming model and digital ... »
  • Date: 06/01/2013
    Resource Category: Reference Materials
    Cultures develop when people find ways to play, make, and share. This report describes how human cultures can be characterised by their similarities rather than their differences, and emphasises the importance of recognising playfulness and creativity to develop societies prepared to accommodate the rapid changes associated with technology and ... »