Refine Your Search

Learning Environment

Displaying Results 1 - 10 of 143
  • Date: 07/31/2022
    Resource Category: Summative
    In 2019, the Advancing Informal STEM Learning program at the National Science Foundation funded the Advancing Ocean Science Literacy through Immersive Virtual Reality project, a pilot/feasibility and collaborative research project between The Hydrous and the Virtual Human Interaction Lab (VHIL) at Stanford University designed to investigate how ... »
  • Date: 12/30/2021
    Resource Category: Conference Proceedings
    This poster was presented at the 2021 NSF AISL Awardee Meeting. Dinosaurs of Antarctica is a giant screen film and outreach project that documents the work of NSF-funded researchers on expeditions to Shackleton Glacier during the 2017-2018 field season. This immersive film and companion television special will bring the past to life and engage the ... »
  • Date: 12/20/2021
    Resource Category: Report
    In order for science media to thrive in an environment where science misinformation is prevalent -- more than ever communicators need tools to be effective in reaching audiences. Researchers in science communication have developed best-practices approaches that can be extremely useful. Connecting researchers in science communication and ... »
  • Date: 11/04/2021
    Resource Category: Conference Proceedings
    Research-practice partnerships between filmmakers and social scientists can help: Produce effective and engaging documentaries on complex science + society issues Fill gaps in social science research on the impact of films, and how films can reach traditionally missed audiences This poster was presented at the 2021 NSF AISL Awardee Meeting. ... »
  • Date: 10/01/2021
    Resource Category: Project Descriptions
    This award is funded in whole or in part under the American Rescue Plan Act of 2021 (Public Law 117-2). Despite the rich scientific evidence of adaptations and their evolutionary basis, there are concerning public misconceptions about evolution, processes of natural selection, and adaptations in the biodiverse world. Such misconceptions begin ... »
  • Date: 10/01/2021
    Resource Category: Project Descriptions
    The Ice Worlds media project will inspire millions of children and adults to gain new knowledge about polar environments, the planet’s climate, and humanity’s place within Earth’s complex systems—supporting an informed, STEM literate citizenry. Featuring the NSF-funded THOR expedition to Thwaites glacier, along with contributions of many NSF- ... »
  • Date: 12/01/2020
    Resource Category: Project Descriptions
    As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and ... »
  • Date: 08/01/2020
    Resource Category: Project Descriptions
    As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and ... »
  • Date: 11/01/2019
    Resource Category: Research Case Study
    This research examined the role of format in learning from the GS film, Amazon Adventure. Funded by the National Science Foundation (NSF), Amazon Adventure is an Innovations in Development project directed by Pacific Science Center in partnership with SK Films; Rutgers, The State University of New Jersey; Embodied Games; and the Howard Hughes ... »
  • Date: 07/23/2019
    Resource Category: Summative
    Funded by the National Science Foundation (NSF), Amazon Adventure is an Innovations in Development project directed by Pacific Science Center in partnership with: SK Films; Rutgers, The State University of New Jersey; Embodied Games; and the Howard Hughes Medical Institute’s Tangled Bank Studios. The project deliverables produced during the grant ... »

Pages