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Learning Environment

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  • Date: 07/31/2022
    Resource Category: Summative
    In 2019, the Advancing Informal STEM Learning program at the National Science Foundation funded the Advancing Ocean Science Literacy through Immersive Virtual Reality project, a pilot/feasibility and collaborative research project between The Hydrous and the Virtual Human Interaction Lab (VHIL) at Stanford University designed to investigate how ... »
  • Date: 05/24/2022
    Resource Category: Summative
    Fostering STEAM provided exceptional professional development that was highly rated by participants and contributed to expected participant learning outcomes. The in-person Fostering STEAM workshop reflected professional development best practices. Likewise, the online Fostering STEAM course reflected indicators of effective online continuing ... »
  • Date: 02/09/2022
    Resource Category: Summative
    KQED, the Northern California PBS and NPR member station, and the College of Media & Communication at Texas Tech University have recently completed a $3 million grant from the National Science Foundation (NSF) for the project Cracking the Code (CTC): Influencing Millennial Science Engagement . The three-year grant provided funding for an ... »
  • Date: 02/01/2022
    Resource Category: Summative
    Inverness Research and Oregon State University, with support and input from CAISE, conducted an evaluation of the 2021 NSF AISL Awardee Meeting which was held virtually October 19-21, 2021. The evaluation effort included observing the meeting, participating in debriefing the meeting with CAISE co-PIs, the CAISE equity audit committee, and NSF ... »
  • Date: 12/01/2021
    Resource Category: Summative
    The Lineage project was a collaboration between Twin Cities Public Television and the Smithsonian’s National Museum of Natural History. The project included creation of a feature-length video program, a Virtual Reality game, and a set of hands-on activities designed for use by multigenerational audiences—all of which were incorporated as part of a ... »
  • Date: 10/13/2021
    Resource Category: Summative
    NSF generously funded the Science Museum of Minnesota's exploration of whether or not the "theatrical gaming" technique could improve visitors' understanding of complex topics requiring conceptual shifts--topics like evolution. COVID disrupted our formal evaluation plans, but this report offers finding and guidance/best practices for other ... »
  • Date: 09/30/2021
    Resource Category: Summative
    ChemAttitudes: Using Design-Based Research to Develop and Disseminate Strategies and Materials to Support Chemistry Interest, Relevance, and Self-Efficacy (ChemAttitudes, NSF DRL-1612482) is a collaborative project between the Museum of Science, Boston (MOS), the National Informal STEM Education Network (NISE Net), and the American Chemical ... »
  • Date: 09/30/2021
    Resource Category: Summative
    Engaging Faith-based Communities in Citizen Science through Zooniverse was an 18-month pilot initiative funded by the Alfred P. Sloan Foundation. Any opinions, findings, or recommendations expressed are those of the authors and do not necessarily reflect the views of the Sloan Foundation. The goals of this initiative were to broaden participation ... »
  • Date: 09/24/2021
    Resource Category: Conference Proceedings
    This report summarizes findings of an NSF conference grant designed to support the knowledge-building component of the 2019 Inclusive SciComm Symposium (ISCS). Specifically, this document describes symposium participants' motivations for attending the symposium, the symposium's effectiveness in achieving participants' desired outcomes, and ... »
  • Date: 09/01/2021
    Resource Category: Summative
    This collaborative research project between KQED, a public media organization serving the San Francisco Bay Area, Texas Tech University and Rockman et al conducted research to study how best to provide effective COVID-19 science news and social media content for young adult audiences. To start the work, four “Knowledge Gap” studies – Twitter ... »

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