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Learning Environment

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  • Date: 11/17/2021
    Resource Category: Conference Proceedings
    This poster was presented at the 2021 NSF AISL Awardee Meeting. Very little is known about the experiences of people with learning disabilities in informal learning environments. The Intrinsic Motivation in Science Museums: Learning from and Broadening Participation of Visitors with Learning Disabilities project will describe ways engagement and ... »
  • Date: 09/01/2021
    Resource Category: Project Descriptions
    This award is funded in whole or in part under the American Rescue Plan Act of 2021 (Public Law 117-2). The Accessible Oceans study will design auditory displays that support learning and understanding of ocean data in informal learning environments like museums, science centers, and aquariums. Most data presentations in these spaces use visual ... »
  • Date: 09/01/2021
    Resource Category: Project Descriptions
    This award is funded in whole or in part under the American Rescue Plan Act of 2021 (Public Law 117-2). Zoos and aquariums have been offering programming, events, and visit accommodations to autistic individuals for several years. While these efforts can provide great experiences, they are focused more on accommodation and the outward-facing guest ... »
  • Date: 09/01/2021
    Resource Category: Project Descriptions
    EcoExploratorio: Museo de Ciencias de Puerto Rico’s In-STEM: An Inclusive STEM Museum Exhibition project will provide STEM educational material specifically for audiences with visual and hearing disabilities. In addition to an inclusive summer Moon to Mars exhibit, the museum will offer tours with American Sign Languages (ASL) interpreters and ... »
  • Date: 07/23/2021
    Resource Category: Research Case Study
    Framing: Broadening participation and achieving equitable outcomes has been a core goal of the science museum field for over two decades. However, how to make progress has proven an intractable problem. Methods: Focusing on five organizations who officially committed to diversity, equity, access, and inclusion (DEAI) by participating in a national ... »
  • Date: 06/30/2021
    Resource Category: Formative
    With assistance from Access Smithsonian, RK&A conducted prototype testing for the Game Changers exhibition with nine adults who identify as having low vision or limited mobility. The Game Changers exhibition is being developed by the Lemelson Center for the Study of Invention and Innovation at the National Museum of American History. ... »
  • Date: 02/23/2021
    Resource Category: Report
    Accessible Design for Multitouch Tables, Large Displays, and Interactive Experiences focuses primarily on access for individuals in wheelchairs or those of short stature who may have reach, roll-up, or related mobility limitations. Building upon existing standards, this paper presents both “broad” and “strict” interpretations for accessible design ... »
  • Date: 09/01/2020
    Resource Category: Edited Chapter
    This book chapter, which describes emotional accessibility in digital learning experiences and its relation to Universal Design, was included in the book "Inclusive Digital Interactives: Best Practices + Research" published by the Smithsonian. This chapter includes a description of the Productive Struggle project, data highlights, and information ... »
  • Date: 08/01/2020
    Resource Category: Project Descriptions
    Virtual Reality (VR) shows promise to broaden participation in STEM by engaging learners in authentic but otherwise inaccessible learning experiences. The immersion in authentic learner environments, along with social presence and learner agency, that is enabled by VR helps form memorable learning experiences. VR is emerging as a promising tool ... »
  • Date: 04/15/2020
    Resource Category: Thesis
    Informal STEM field trip programming is a large, yet under-researched area of the education landscape. Informal STEM education providers are often serving a more privileged section of society, leading to a risk of perpetuating inequalities seen throughout the education landscape. In an attempt to address the lack of research, this thesis explores ... »