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  • Date: 12/01/2013
    Resource Category: Research Products
    The article discusses the 4-H Science mission of the 4-H Youth Development Program, an out-of-school-time program addressing science technology engineering and mathematics (STEM) learning. It states that one of the approaches is on robotics education using a Junk Drawer Robotics curriculum having three levels: Give Robots a Hand, Robots on the ... »
  • Date: 12/01/2013
    Resource Category: Peer-reviewed article
    The article discusses the promotion of creative thinking at school libraries through Makerspace, a space in which students, teachers and librarians can take advantage of multiple learning styles. Individuals who are users of this space may be considered non-conformists, radicals and misfits. They use the Using, Tinkering, Experimenting and ... »
  • Date: 10/01/2013
    Resource Category: Project Descriptions
    Westport Library, with its partners, Southern Connecticut State University (SCSU) and Connecticut State Library - Division of Library Development (CSL-DLD), and with SPARK! Consulting, will introduce a new model of maker space in libraries and a way to systematically integrate the culture of interactive "making" into the library profession. ... »
  • Date: 10/01/2013
    Resource Category: Mass Media Article
    In the article, the author discusses technological developments in the education sector in the U.S. as of October 2013. He cites the introduction of the Next Generation Science Standards (NGSS) in early 2013 that is focused on science and engineering in the K-12 curriculum. The NGSS' four disciplinary core concepts include Earth and Space Sciences ... »
  • Date: 10/01/2013
    Resource Category: Project Descriptions
    Our goal is to demonstrate an educational model fully commensurate with the demands of the 21st Century workforce, and more specifically, with the emerging “green-tech” economy. We recognize a pressing need creating more sustainable solutions for the (human) built-environment and of stabilizing economic patterns that uphold sustainable systems. to ... »
  • Date: 10/01/2013
    Resource Category: Project Descriptions
    Making Connections, a three-year design-based research study conducted by the Science Museum of Minnesota in partnership with Twin Cities' communities, is developing and studying new ways to engage a broader audience in meaningful Maker experiences. This study draws and builds on existing theoretical frameworks to examine how community engagement ... »
  • Date: 09/01/2013
    Resource Category: Project Descriptions
    The Calcasieu Parish Public Library (CPPL) will create the Innovation Studio, an innovative physical space and model for patron-driven programming in response to a rapidly growing and changing community. The project includes designing and outfitting a designated space with furnishings and equipment and creating a programming model and digital ... »
  • Date: 06/01/2013
    Resource Category: Reference Materials
    Cultures develop when people find ways to play, make, and share. This report describes how human cultures can be characterised by their similarities rather than their differences, and emphasises the importance of recognising playfulness and creativity to develop societies prepared to accommodate the rapid changes associated with technology and ... »
  • Date: 05/01/2013
    Resource Category: Reference Materials
    The Maker Movement is inspiring thousands of young people across the nation to tinker with and tackle problems involving design, engineering and programming. This report from the third Making Meaning Symposium takes a critical look at describing and documenting learning that takes place when young people make. The symposium brought together nearly ... »
  • Date: 01/01/2013
    Resource Category: Project Descriptions
    A one-year project for the creation of an experimental Hacker Maker Space Lab at the Chicago Public Library's Harold Washington Library Center. ... »

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