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  • Date: 12/12/2009
    Resource Category: Reference Materials
    Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networks sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youth's social and recreational use of ... »
  • Date: 04/01/2009
    Resource Category: Project Descriptions
    Community Science Workshops: Beginning a National Movement is an extension of a successful, NSF-funded project that created a network of community science centers in California. Green Mountain College has now taken this successful venture to a national level by working with partner organizations throughout the country to establish new Community ... »
  • Date: 01/01/2008
    Resource Category: Peer-reviewed article
    Multimodal technologies are creating new experiential opportunities for exploring, tinkering, learning and interacting in the virtual world. Once combined with sensorial objects and open-ended activities in the physical world, they introduce a new genre of interactive environments called ThinkeringSpace. ThinkeringSpace is a hybrid system - made ... »