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Displaying Results 1 - 10 of 26
  • Date: 12/01/2018
    Resource Category: Project Descriptions
    The Monterey Bay Aquarium will use an iterative program development process to strengthen and expand its teen programming to inspire youth to conserve the ocean and its vast resources. The Teen Pathways: Inspiring Future Ocean Stewards project will increase the number of teens the aquarium engages in ocean science, environmental research, service ... »
  • Date: 12/01/2018
    Resource Category: Project Descriptions
    The Harvard Museums of Science and Culture will improve the ability of middle school teachers to use museum-based digital resources to support classroom instruction aligned with state and national science standards. Working with advisory teachers from five collaborating school districts, the museum will co-create classroom activities, based on ... »
  • Date: 12/01/2018
    Resource Category: Project Descriptions
    In partnership with the Pasadena and Los Angeles Unified School Districts, the Armory Center for the Arts will develop and implement comprehensive visual art-math and visual art-science curricula for grades two through five at Title I elementary schools. The curricula will be developed in conjunction with Armory teaching artists and educators, and ... »
  • Date: 12/01/2018
    Resource Category: Project Descriptions
    The Children's Museum of Wilmington will renew and expand its STEM All-Stars program for at-risk and underserved youth to enhance and apply their knowledge of STEM concepts in a fun, safe, and contemporary learning environment. Twice per month from January through May in 2019 and 2020, a third-grade class will visit the Children's Museum of ... »
  • Date: 12/01/2018
    Resource Category: Project Descriptions
    Over a three-year period, the Lawrence Hall of Science will conduct research on the conversations of groups and families encountering an Augmented Reality (AR) experience in a museum environment. The research program will identify which design elements best facilitate conversations among groups of visitors, and determine if these conversations are ... »
  • Date: 11/01/2018
    Resource Category: Project Descriptions
    A significant body of innovative and potentially useful research about inclusion and diversity is surfacing in museum studies graduate programs across the country. This research often reflects the changing demographics of American society and our growing awareness of the complex dimensions of identity. However, the work is rarely available in ... »
  • Date: 11/01/2018
    Resource Category: Project Descriptions
    Marbles Kids Museum will develop tools and strategies to train its staff, volunteers, and interns to engage infants, toddlers, and preschool children in activities and conversations that lay the foundation for critical early math skills. The staff capacity-building project will deepen the museum staff's understanding of early math skills, how to ... »
  • Date: 11/01/2018
    Resource Category: Project Descriptions
    The Pacific Science Center will develop new evaluation tools to assess the impact of Tinker Tank, a visitor-directed, hands-on design space in which participants are challenged to use their creativity, problem solving, and experience to understand the processes of design, engineering, and science. The project will allow the museum to determine ... »
  • Date: 11/01/2018
    Resource Category: Project Descriptions
    Sciencenter will develop a touring exhibition, Engineer.Design.Build, to spark interest and build confidence in STEM by providing learning opportunities about the broad impact engineers have on the environment and society. The museum will partner with Cornell University's College of Engineering to develop scientific content which will be reviewed ... »
  • Date: 11/01/2018
    Resource Category: Project Descriptions
    The Chicago Botanic Garden will launch the Healing Environments Ambassadors Learning Through Horticulture (HEALTH) project to help low-income Latina/o (Latinx) individuals and communities understand and create connections between nature and human health and well-being, as well as foster an interest in STEAM education and career paths. In ... »

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