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Displaying Results 1 - 10 of 13
  • Date: 10/01/2014
    Resource Category!: Project Descriptions
    The Clay Center for Arts and Sciences of West Virginia will create professional learning communities of teachers and after-school staff serving 7th grade students at seven partner schools using digital storytelling as a tool to explore energy-related topics impacting their communities. West Virginia's role as a leading coal producer and the impact ... »
  • Date: 10/01/2014
    Resource Category!: Project Descriptions
    The L.C. Bates Museum will provide 1,700 rural fourth grade students and their families museum-based STEAM (Science, Technology, Engineering, Art, and Mathematics) educational programming including integrated naturalist, astronomy, and art activities that explore Maine's environment and its solar and lunar interactions. The project will include a ... »
  • Date: 08/22/2014
    Resource Category!: Peer-reviewed article
    Stereoscopic technology (3D) is rapidly becoming ubiquitous across research, entertainment and informal educational settings. Children of today may grow up never knowing a time when movies, television and video games were not available stereoscopically. Despite this rapid expansion, the field’s understanding of the impact of stereoscopic ... »
  • Date: 08/19/2014
    Resource Category!: Conference Proceedings
    This poster was presented at the 2014 AISL PI Meeting. It describes the radio and stage storytelling programs undertaken by the Center for Chemical Evolution, a CCI jointly funded by NSF and NASA. ... »
  • Date: 07/29/2014
    Resource Category!: Formative
    The Baltimore Museum of Art (BMA) contracted Randi Korn & Associates, Inc. (RK&A) to evaluate Go Mobile, a mobile website designed to help visitors deepen their Museum experience through audio, video, and links to related works. The main objective of this study was to explore the quality of visitors’ experiences with Go Mobile to inform ... »
  • Date: 03/13/2014
    Resource Category!: Remedial
    An evaluation of the Natural History Museum of Utah'(NHMU) "Trailhead to Utah" digital guide carried out by Frankly Green & Webb in March of 2014. The "Trailhead" is a digital ecosystem at the Natural History Museum of Utah consisting of touchscreen kiosks, a mobile guide, and a web portal for post-visit exploration. Since launching, the ... »
  • Date: 03/01/2014
    Resource Category!: Peer-reviewed article
    Parents and children are rapidly adopting mobile technologies, yet designs for mobile devices that serve a communication function to connect parents to children's out-of-school time activities are limited. As a result, our team designed the Digital Postcard Maker so that children attending summer camps can create digital photographs to send home ... »
  • Date: 12/21/2011
    Resource Category!: Mass Media Article
    Among the most interesting aspects of the changes in the media ecosystem a leading role is played by the impact of digital and networking technologies on the ways news reports are built. In this Jcom commentary, the issues of the relationship between digital storytelling and professional news production will focus on science journalism. The ... »
  • Date: 08/01/2011
    Resource Category!: Research Brief
    Dorion’s research, exploring the use of drama in science teaching, puts forth the concept of mime and role-play to help students to explore abstract scientific models. In addition, drama may support visualization of complex models. Drama can also change the dynamics within classroom talk and support a sense of community amongst students fostered ... »
  • Date: 04/01/2011
    Resource Category!: Project Descriptions
    Funded jointly by the Institute of Museum and Library Services (IMLS) and the MacArthur Foundation, in partnership with the and Association of Science-Technology Centers (ASTC) and Urban Libraries Council (ULC), Learning Labs in Libraries and Museums supports the planning and design of 24 learning labs in libraries and museums nationwide. The ... »

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