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Displaying Results 1 - 10 of 137
  • Date: 12/31/2007
    Resource Category!: Reference Materials
    In mid-2007, the Sciencenter's executive director, Charlie Trautmann, traveled to Europe to survey a wide variety of science museums, centers, and other informal educational organizations and learn how they communicate the subjects of sustainability and global warming to the public. His report includes a new tool, called the "Museum Sustainability ... »
  • Date: 01/01/2007
    Resource Category!: Reference Materials
    This study traced the evolution of experiential education in American history museums from 1787 to 2007. Because of a decline in attendance, museum educators need to identify best practices to draw and retain audiences. I used 16 museology and history journals, books, and archives of museums prominent for using the method. I also interviewed 15 ... »
  • Date: 01/01/2007
    Resource Category!: Peer-reviewed article
    After establishing an argument for attention to the role of beauty and aesthetics in science and scientific inquiry, this paper reviews literature in four areas that contributes to an understanding of a "scientific-aesthetic" space: (1) beauty in ideas and their form; (2) beauty in wonder, awe, and sublime; (3) beauty as it relates to cosmology ... »
  • Date: 08/15/2007
    Resource Category!: Project Descriptions
    The Museum of Science (Boston) Discovery Center, MIT Early Childhood Cognition Lab, Boston Children's Museum, Indianapolis Children's Museum, Children's Museum of Richmond, and Maryland Science Center will help develop and evaluate a variety of methods to engage adults in activities that help the adults understand and apply current cognitive ... »
  • Date: 06/01/2007
    Resource Category!: Literature Review
    This review conducted by the National Institute on Out-of-School Time (NIOST) explores the current discussion and research findings on STEM (Science, Technology, Engineering, and Math) in out-of-school time and reflects on the ways the INSPIRE program model (see Appendix A) incorporates research-based practice in implementing STEM education ... »
  • Date: 05/24/2007
    Resource Category!: Reference Materials
    Despite originally being almost exclusively focused on the school context, the National Science Education Standards (NSES) emerged as an amazingly relevant document for the informal context as well. All four of the Standards—Teaching Standards, Content and Inquiry Standards, Professional Development Standards and Assessment Standards—can, should, ... »
  • Date: 09/01/2007
    Resource Category!: Research Products
    In communities where infrastructure and resources are limited, afterschool programs may offer the only opportunity for academic, recreational, and creative enrichment. This brief explores how afterschool programs in several rural communities are successfully serving their children, families and communities with vital resources. ... »
  • Date: 01/01/2007
    Resource Category!: Reference Materials
    Based on the premise that one component of NASA's pre-college education program is intended to support and enact school reform, the Committee for the Evaluation and Review of NASA's Pre-College Education Program requested an analysis of how the NASA Explorer School (NES) Model aligns with other national models of school-wide improvement and reform ... »
  • Date: 01/01/2007
    Resource Category!: Conference Proceedings
    This paper argues that the "kindergarten approach to learning" – characterized by a spiraling cycle of Imagine, Create, Play, Share, Reflect, and back to Imagine – is ideally suited to the needs of the 21st century, helping learners develop the creative-thinking skills that are critical to success and satisfaction in today’s society. The paper ... »
  • Date: 01/01/2007
    Resource Category!: Conference Proceedings
    The availability of mobile and stationary devices opens up new challenges to support users in several contexts. Here we present a multi-device environment to support cooperation among museum visitors through games. In particular, we present a design and the associated implementation for using a combination of PDAs and public displays to enhance ... »

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