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Displaying Results 1 - 10 of 317
  • Date: 11/07/2022
    Resource Category!: Summative
    Artificial Intelligence (AI), the research and development of machines to mimic human thought and behavior, encompasses one of the most complex scientific and engineering challenges in history. AI now permeates essentially all sectors of the economy and society. Young people growing up in the era of big data, algorithms, and AI need to develop new ... »
  • Date: 09/27/2022
    Resource Category!: Summative
    With funding from the National Science Foundation, Secrets of the Universe (SOTU) is a multimedia project that has at its core a 40-minute 3D giant screen film directed by a collaboration of K2 Communications Inc., The Stephen Low Company, and University of California Davis Department of Physics. To support and extend the impact of the film for ... »
  • Date: 08/18/2022
    Resource Category!: Peer-reviewed article
    Abstract STEM education programs are often formulated with a "hands-on activities" focus across a wide array of topics from robotics to rockets to ecology. Traditionally, the impact of these programs is based on surveys of youth on program-specific experiences or the youths’ interest and impressions of science in general. In this manuscript, we ... »
  • Date: 01/06/2022
    Resource Category!: Formative
    The National Federation of the Blind (NFB), in partnership with scholars from Utah State University and educators from the Science Museum of Minnesota (SMM), has developed the Spatial Ability and Blind Engineering Research (SABER) project to assess and improve the spatial ability of blind teens in order to broaden their participation in STEM ... »
  • Date: 12/17/2021
    Resource Category!: Self-Assessment
    This worksheet helps practitioners break down over-arching skill-based outcomes in their citizen science project. ... »
  • Date: 12/17/2021
    Resource Category!: Self-Assessment
    This worksheet is used to help practitioners identify and rank skills in their citizen science programs in order to priortize them for evaluation or training. ... »
  • Date: 12/01/2021
    Resource Category!: Summative
    The Lineage project was a collaboration between Twin Cities Public Television and the Smithsonian’s National Museum of Natural History. The project included creation of a feature-length video program, a Virtual Reality game, and a set of hands-on activities designed for use by multigenerational audiences—all of which were incorporated as part of a ... »
  • Date: 10/13/2021
    Resource Category!: Summative
    NSF generously funded the Science Museum of Minnesota's exploration of whether or not the "theatrical gaming" technique could improve visitors' understanding of complex topics requiring conceptual shifts--topics like evolution. COVID disrupted our formal evaluation plans, but this report offers finding and guidance/best practices for other ... »
  • Date: 09/30/2021
    Resource Category!: Summative
    ChemAttitudes: Using Design-Based Research to Develop and Disseminate Strategies and Materials to Support Chemistry Interest, Relevance, and Self-Efficacy (ChemAttitudes, NSF DRL-1612482) is a collaborative project between the Museum of Science, Boston (MOS), the National Informal STEM Education Network (NISE Net), and the American Chemical ... »
  • Date: 08/31/2021
    Resource Category!: Research Case Study
    This practitioner guide summarizes lessons learned from a three-year design-based research project focused on using elements of narrative (such as characters, settings, and problem frames) to evoke empathy and support girls' engagement in engineering design practices. The guide includes a summary of the driving concepts and key research findings ... »

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