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Learning Environment

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  • Date: 01/01/2006
    Resource Category!: Summative
    As teachers respond to the demands of educational reform and strive to meet increasing pressures of educational benchmarks and standards, there is less and less time to utilize innovative teaching techniques. Education reform expectations, coupled with increasing class size and shrinking budgets has significantly impacted the way that science ... »
  • Date: 10/01/2009
    Resource Category!: Research and Evaluation Instruments
    In 2006, the Institute for Advanced Learning and Research (IALR) received a three-year grant from the National Science Foundation's Information/Innovative Technology Experiences for Students and Teachers (ITEST) division to create the Dan River Information Technology Academy (DRITA) for under-served high school students in rural Virginia. The only ... »
  • Date: 01/21/2021
    Resource Category!: Summative
    Through Project BUILD , a STAR Library Network ( STAR Net ) program funded by the National Science Foundation, the American Society of Civil Engineers (ASCE) and the Space Science Institute’s National Center for Interactive Learning (NCIL) offered the virtual Dream, Build, Create program which consisted of (1) the award-winning documentary Dream ... »
  • Date: 05/09/2022
    Resource Category!: Formative
    The Museum of Science in Boston, Massachusetts is one of the world’s largest science centers and the most visited cultural institution in New England. Located in Science Park, a piece of land that spans the Charles River, the museum is conveniently situated close to Boston and Cambridge. The museum has more than 700 interactive exhibits and a ... »
  • Date: 10/15/2013
    Resource Category!: Summative
    This report was completed by the Program Evaluation Research Group at Endicott College in October 2013. It describes the outcomes and impacts of a four-year, NSF-funded project called Go Botany: Integrated Tools to Advance Botanical Learning (grant number 0840186). Go Botany focuses on fostering increased interest in and knowledge of botany among ... »
  • Date: 06/01/2004
    Resource Category!: Research and Evaluation Instruments
    In early 2004 Explorit Science Center (Explorit) contracted with Visitor Studies Services (VSS) to design and conduct an evaluation of Explorit's Health In Your World Project (HIYW). HIYW is a traveling, science-based health education program for children and adults in low-income communities. HIYW features interactive experiments designed to make ... »
  • Date: 08/25/2014
    Resource Category!: Evaluation Reports
    This report summarizes the evaluation findings of the second year of the Science Beyond the Boundaries Early Learners Collaborative (ELC). The three-year project, funded through the Institute of Museum and Library Services (IMLS), connects science centers and children’s museums to enhance early learner programming. In Year Two, the ELC brought ... »
  • Date: 03/30/2020
    Resource Category!: Formative
    With funding from NIH SEPA, OMSI is creating a mid-sized travelling exhibition that will promote public understanding of neuroscience research and its relevance to healthy brain development in early childhood. The purpose of this report is to support the project team by assessing the extent to which the prototype activities, content, and labels ... »
  • Date: 11/23/2013
    Resource Category!: Research and Evaluation Instruments
    EDC’s Center for Children and Technology (CCT), a nonprofit research and development organization (cct.edc.org), conducted the formative evaluation of the BAS project for the last three years. Iridescent has assisted CCT researchers in the successful implementation of the evaluation (e.g., organizing site visits and meetings with partners, ... »
  • Date: 01/19/2016
    Resource Category!: Summative
    Providence Children’s Museum was tasked with examining how children demonstrate their learning and thinking through their play at the museum, and how exhibit activities and resources can be designed to build awareness of these learning processes among children’s caregivers and museum educators. The project team created a set of resources, ... »

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